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StoryITT /a/nime Plot - Mir-Ai

A boy fall in loves with a girl.

But he knows death will break them apart in a year's time.

She had only just recently become a part of his present when the girl's family had moved to his town from Russia but he's been seeing her in his dreams for years.

He had fallen for her before ever even laying his eyes on her and he knows she's fated to feel the same way for him in time. He had even studied her culture and language to prepare himself for her only to have his dreams come crashing down when he finally saw the inevitable end of their time together.

Unable to confess out of fear for the unchangeable future, the boy is plagued by his visions of his short but happy time with her. Unwilling to go through the pain of loss that is for sure, he resists fate as best as he could and stays away from her.

One day however, he is gifted her phone number through a vision of a phone he doesn't own yet. A mundane look into his future turns into a great point of curiosity when he noticed the number was listed down not under her actual name but as "Mir", the russian word for "Peace".

Hoping to change the course of events, he sets out to buy a different phone when his current one breaks but fate conspires against him when he finds it laying on the ground on his way there.

As he fiddles through the lost item to learn more about it, it receives a call he could not stop himself from answering - a call from "Mir".

Not quite sure what it was that gave me the idea besides the usual Keit-Ai pasta but I do visualize this one with Kantoku's artstyle. Might have been a thread on /x/ about precognition but not at all sure that was the trigger. Don't ask me how this ends because I don't know either but I do recall that the phone belongs to one of the girl's relatives who's gone missing and that the one on the other end is the girl trying the relative's phone. If I had to write it out further, then this turns into a mystery and a tragedy that ends in the girl getting trucked because MC needed to let that happen to solve a problem.
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